INFINITY: world guide
Vision
A social fantasy world shaped by exploration, craft, and shared imagination. Walk through a persistent world, improve skills through play, complete undertakings, trade with other lamp-bearers, and build a personal Realm.
Build Order
- Tile grid + click-to-move pathfinding + camera; turn the current room into a walkable hub.
- XP/level engine + first skill (gathering) with world resource nodes + inventory bag.
- Crafting + Construction skill; craftable build pieces.
- Player-owned buildable Realms with place, rotate, remove, save, and visiting.
- Quest system + genie quest-giver (OpenRouter free) + starter quest chain + quest log.
- Polish: isometric art/lighting/ambient motion, avatar walk + emote animation, more zones, deeper character creator, sound/ambience toggle, mobile excellence, empty/loading/error states, performance.
Hard Rules
- 100% original characters, places, systems, assets, names, and lore.
- All in-world AI on OpenRouter free models only (
:free chain); never paid, never another provider. - Degrade gracefully to warm canned lines on 429/failure so UX never hard-errors.
- The server owns movement, rewards, inventory, ownership, trades, and permanent state.
- Private chat is ephemeral and in-world AI receives only the minimum safe gameplay context.